Nielsen’s Heuristics
A set of ten general principles for user interface design created by Jakob Nielsen to improve usability.
A set of ten general principles for user interface design created by Jakob Nielsen to improve usability.
The process of making small, continuous improvements to products, services, or processes over time.
Product Development is the process of bringing a new product to market or improving an existing one.
Application Lifecycle Management (ALM) is the process of managing an application's development, maintenance, and eventual retirement throughout its lifecycle.
Proof of Concept (PoC) is a demonstration, usually in the form of a prototype or pilot project, to verify that a concept or theory has practical potential.
A software development practice where code changes are automatically deployed to production without manual intervention.
Dynamic Systems Development Method (DSDM) is an agile project delivery framework focused on delivering business value early and continuously.
The practice of developing artificial intelligence systems that are fair, transparent, and respect user privacy and rights.
The study of the principles and practices that inform and guide the design process.