Hallway Testing
An informal usability testing method where random passersby are asked to try out a product or feature and provide feedback.
An informal usability testing method where random passersby are asked to try out a product or feature and provide feedback.
A professional responsible for overseeing the planning and execution of a product launch, ensuring alignment with strategic goals and successful market entry.
A management framework that organizes employees into small, cross-functional teams (tribes) to enhance agility, collaboration, and innovation.
A collection of multiple squads working in the same domain or on related projects, typically consisting of 40-150 people.
A problem-solving method that involves asking "why" five times to identify the root cause of a problem.
A cognitive bias where people judge harmful actions as worse, or less moral, than equally harmful omissions (inactions).
An approach to design that challenges assumptions and provokes thought by creating speculative or provocative artifacts.
A cognitive bias where individuals believe that past random events affect the probabilities of future random events.
An approach to design that explores and creates provocative scenarios of future possibilities to stimulate discussion and critical thinking about the direction of design and society.