Rule of Odds
A design principle that suggests using an odd number of elements in a composition to create visual interest and balance.
A design principle that suggests using an odd number of elements in a composition to create visual interest and balance.
The study of the principles and techniques of art, including visual composition, aesthetics, and the role of art in society.
A user-centered design process that involves understanding users' needs and workflows through field research and applying these insights to design.
A Gestalt principle stating that people will perceive and interpret ambiguous or complex images as the simplest form(s) possible.
A framework used in graphic and web design to organize content in a structured and consistent manner.
Design patterns that adapt to different screen sizes and devices, ensuring a consistent user experience.
A Gestalt principle that describes the visual relationship between a figure and its background, crucial for understanding visual perception.
A method of creating and testing user interfaces using hand-drawn sketches and mockups on paper.
The process of creating a simplified visual guide or blueprint for the layout and structure of a webpage or app, focusing on functionality and content placement.