Squint Test
A technique used to assess the visual hierarchy of a design by squinting to see which elements stand out the most.
A technique used to assess the visual hierarchy of a design by squinting to see which elements stand out the most.
A set of ten general principles for user interface design created by Jakob Nielsen to improve usability.
A type of usability testing conducted at the end of the design process to evaluate the effectiveness and overall user experience.
A comprehensive review of a brand's design assets and practices to ensure consistency and effectiveness.
User-Centered Design (UCD) is an iterative design approach that focuses on understanding users' needs, preferences, and limitations throughout the design process.
A structured framework for product design that stands for Comprehend the situation, Identify the customer, Report customer needs, Cut through prioritization, List solutions, Evaluate trade-offs, and Summarize recommendations.
The process of testing and evaluating a design to ensure it meets user needs and business goals before final implementation.
A usability test where users are shown a design for 5 seconds to measure recall and initial reactions.
A structured evaluation process where a product's design, functionality, and user experience are assessed, often by peers or experts.