User Scenarios
Narrative descriptions of how users might interact with a product or system to achieve specific goals, used to inform design and development.
Narrative descriptions of how users might interact with a product or system to achieve specific goals, used to inform design and development.
The perceived and actual properties of an object that determine how it could be used.
The study of the principles and techniques of art, including visual composition, aesthetics, and the role of art in society.
The use of icons or graphical symbols to represent objects, actions, or concepts, enhancing usability and visual communication.
A common solution to a recurring problem that is ineffective and counterproductive, often resulting in negative consequences.
A design technique that involves showing only essential information initially, revealing additional details as needed to prevent information overload.
The practice of promoting and defending the value of design within an organization or community.
A set of fundamental principles and guidelines that inform and shape design practices.
A methodology for creating design systems by breaking down interfaces into their basic components (atoms, molecules, organisms, templates, and pages).