UX
User Experience (UX) refers to the overall experience of a person using a product, system, or service, encompassing all aspects of the end-user's interaction.
User Experience (UX) refers to the overall experience of a person using a product, system, or service, encompassing all aspects of the end-user's interaction.
The origins of visitors to a website, such as search engines, direct visits, social media, and referrals from other sites.
The tendency for individuals to mimic the actions of a larger group, often leading to conformity and groupthink.
Product Advisory Council (PAC) is a group of customers, industry experts, and stakeholders who provide feedback and guidance on a company's product strategy and development.
Tell, Don't Ask (TDA) is a design principle in software engineering that promotes encapsulation by having objects handle their own data and actions.
The tendency to recall past behavior in a way that aligns with current beliefs and attitudes.
A framework that defines how an organization operates across various functions to deliver value to customers and achieve business objectives.
The ability of consumers to remember a brand when prompted by a product category.
The extent to which consumers are familiar with a brand and can recognize it.