Roach Motel
A dark pattern where it's easy to get into a situation but hard to get out of it, such as signing up for a service but finding it difficult to cancel.
A dark pattern where it's easy to get into a situation but hard to get out of it, such as signing up for a service but finding it difficult to cancel.
A dark pattern where the design focuses the user's attention on one thing to distract them from another.
A dark pattern where users think they are going to take one action, but a different, undesirable action happens instead.
UI/UX design tactics that intentionally manipulate users into taking actions they might not otherwise take.
A dark pattern where users are tricked into confirming a subscription through misleading language or design.
A dark pattern where the user is tricked into publicly sharing more information about themselves than they intended.
A dark pattern where a product sneaks an additional item into the user's shopping cart, often through a pre-selected checkbox.
A dark pattern where availability is falsely limited to pressure users into making a purchase.
A dark pattern where questions are worded in a way that tricks the user into giving an answer they didn't intend.