Object-Oriented Design
A programming paradigm that uses objects and classes to structure software design, promoting reusability and scalability.
A programming paradigm that uses objects and classes to structure software design, promoting reusability and scalability.
A senior role responsible for guiding the product management team and overseeing the development and strategy of products.
A testing method that examines the code, documentation, and requirements without executing the program.
A product development approach where teams start with the desired customer experience and work backwards to determine what needs to be built to achieve that outcome.
A business culture that prioritizes product development and innovation as the key drivers of growth and success, often involving cross-functional collaboration.
Detailed descriptions of a product's features, functionality, and technical requirements, used to guide development and ensure all stakeholders are aligned.
Minimum Viable Feature (MVF) is the smallest possible version of a feature that delivers value to users and allows for meaningful feedback collection.
A prioritized list of tasks, features, and technical debt items that need to be addressed by the engineering team.
World Wide Web Consortium (W3C) is an international community that develops open standards to ensure the long-term growth of the Web.