Primacy Effect
The tendency for the first items presented in a sequence to be remembered better than those in the middle.
The tendency for the first items presented in a sequence to be remembered better than those in the middle.
A design strategy that prioritizes the mobile user experience by designing for mobile devices first before scaling up to larger screens.
A type of long-term memory involving information that can be consciously recalled, such as facts and events.
A Gestalt principle that describes the tendency of the human visual system to perceive lines or patterns that follow a smooth, continuous path rather than a disjointed or abrupt one.
The phenomenon where people have a reduced ability to recall the last items in a list when additional, unrelated information is added at the end.
A Gestalt principle that states that objects that are similar in appearance are perceived as being more related than objects that are dissimilar.
A usability test where users are shown a design for 5 seconds to measure recall and initial reactions.
A Gestalt principle stating that elements that are visually connected are perceived as more related than elements with no connection.