Wizard of Oz Testing
A usability testing method where users interact with a system they believe to be autonomous, but which is actually operated by a human.
A usability testing method where users interact with a system they believe to be autonomous, but which is actually operated by a human.
The dynamic system of content creation, distribution, and interaction within an environment.
The structural design of a product, defining its components, their relationships, and how they interact to fulfill the product's purpose.
A principle that states the time it takes to make a decision increases with the number and complexity of choices available.
A cognitive bias where people underestimate the complexity and challenges involved in scaling systems, processes, or businesses.
User Experience (UX) refers to the overall experience of a person using a product, system, or service, encompassing all aspects of the end-user's interaction.
The tendency to attribute intentional actions to others' behaviors, often overestimating their intent.
Any interaction or communication between a brand and its audience.
The study of strategic decision making, incorporating psychological insights into traditional game theory models.