Asynchronous Work
Work that is not performed in real-time, allowing team members to collaborate without needing to be online simultaneously.
Work that is not performed in real-time, allowing team members to collaborate without needing to be online simultaneously.
The core values outlined in the Agile Manifesto, including individuals and interactions, working software, customer collaboration, and responding to change.
A collection of multiple squads working in the same domain or on related projects, typically consisting of 40-150 people.
Numeronym for the word "Communications" (C + 12 letters + S).
A group of people who share a common interest or profession and engage in collective learning through regular interactions, sharing knowledge, and developing expertise together.
The process of working together with others to generate creative ideas and solutions, leveraging diverse perspectives and skills.
An approach where designers and non-designers work together throughout the design process to create user-centric solutions.
A cognitive bias where group members tend to discuss information that everyone already knows rather than sharing unique information, leading to less effective decision-making.
An event where developers, designers, and other stakeholders collaborate intensively on software projects, typically within a short timeframe.