Product Council
A group of stakeholders that regularly meet to discuss and guide the development and strategy of a product or product line.
A group of stakeholders that regularly meet to discuss and guide the development and strategy of a product or product line.
Crit (Design Critique) is a structured feedback session where designers present their work and receive constructive feedback from peers.
A prioritized list of ideas and potential features for future product development, embodying a collective vision for innovation and improvement.
An approach to design that actively involves all stakeholders (e.g., employees, partners, customers) in the design process.
An activity during a design audit where printed screens representing customer journeys are reviewed collaboratively with stakeholders to assess design quality and identify areas for improvement.
Conversations with key stakeholders to gather insights, expectations, and feedback, ensuring their needs are understood and considered in the project.
A repository for team members to submit and collect innovative ideas, reflecting a commitment to fostering creativity and shared ownership of product development.
Model-View-Controller (MVC) is an architectural pattern that separates an application into three main logical components: the Model (data), the View (user interface), and the Controller (processes that handle input).
A prioritization technique where stakeholders use a limited budget to "buy" features they believe are most valuable, helping to prioritize the development roadmap.