Interaction Cost
The effort required for users to complete a task or interaction within a system.
The effort required for users to complete a task or interaction within a system.
The design of environments in which people make decisions, influencing their choices and behaviors.
A usability testing method where participants verbalize their thoughts while interacting with a product.
The idea that self-control or willpower draws upon a limited pool of mental resources that can be used up.
The cues and hints that users follow to find information online, based on perceived relevance and usefulness.
The tendency for people to prefer things that are easy to think about and understand.
A strategic framework that designs user experiences to guide behavior and decisions towards desired outcomes.
The ease with which visual information can be processed and understood by the viewer.
The ability to perform actions or behaviors automatically due to learning, repetition, and practice.