Minimalism
A design approach that emphasizes simplicity, using only the necessary elements to create a clean and uncluttered look.
A design approach that emphasizes simplicity, using only the necessary elements to create a clean and uncluttered look.
Tell, Don't Ask (TDA) is a design principle in software engineering that promotes encapsulation by having objects handle their own data and actions.
Redundant, outdated, or unnecessary code or design elements that accumulate over time in a system.
An interdisciplinary field that uses scientific methods, processes, algorithms and systems to extract knowledge and insights from structured and unstructured data.
Don't Repeat Yourself (DRY) is a software development principle for reducing repetition and redundancy.