Learning Theory
The study of how people acquire knowledge, skills, and behaviors through experience, practice, and instruction.
The study of how people acquire knowledge, skills, and behaviors through experience, practice, and instruction.
Visual cues or instructions integrated into an interface to guide users on how to use certain features or functionalities.
Zone of Proximal Development (ZPD) is a concept in educational psychology that describes the difference between what a learner can do independently and what they can achieve with guidance and support.
A tool in Google Search Console that allows webmasters to instruct Google to ignore certain backlinks, typically used to combat negative SEO.
Numeronym for the word "Documentation" (D + 11 letters + N), creating detailed records and instructions to support the development, use, and maintenance of systems or products.
A navigation design pattern where users follow a specific order of steps or stages to complete a task, often used in forms, surveys, and instructional guides.
Small bits of text in user interfaces, such as instructions, labels, and error messages, that help guide users through interactions.
A phenomenon where learning is improved when study sessions are spaced out over time rather than crammed together.
In AI and machine learning, a prompt that specifies what should be avoided or excluded in the generated output, guiding the system to produce more accurate and relevant results.